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- WMR (Reviews [week #27])
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- |o / | | \ o| |o | | |\ o\(mansooj)
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-
- (Originally compiled and added on September 22, 1997)
-
- (last updated 09.22.97)
-
- -----========================================-----
-
-
-
- -----================================================================-----
-
-
- "Daemon"
- (8-bit version)
-
- by Euji Acha
-
- (22ch XM, xx:xx)
- (daemon8.zip [286K/774K])
-
- [Dark Trance]
-
- "What to say about this module? This is just music, you know, I won't
- bother you with lame considerations like "I wanted to represent, etc." I'm
- just a composer, nothing more. However, I can't tell you that I try to
- make original music; I make music as I feel, I don't care about "what is
- good, what is bad"...if I think it sounds great, it's enough. Maybe I
- could tell you what I think Dark Trance is: Dark Trance is techno music
- with a chimerical connotation, with strange sounds, etc. It sounds dark
- and deep...." [Euji Acha]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Skullsaw 95+ 90 80 90 95
- Ka'PQat 90- 95 95 70 95
- MING 88+ 80 65 95 80
- Nova 67+ 70 55 80 65
- Araneus 62= 70 -- 75 76
- Mysterium 60+ 60 60 65 60
- Rebriffer 50+ 50 65 55 50
-
- /----------------------------------------------------\
- )-----------------------========[ Ka'PQat ]========-----------------------(
- \----------------------------------------------------/
-
- This piece has the curious quality of being at once both soothing to the
- ears and disturbing to the psyche, which seems to be the intended effect.
- A menacing, low turbo-prop-like bass synth sweeps from side to side at the
- beginning, and synth sounds, very cleanly sampled, suggest cries of
- creatures thrashing around in some torturous transdimensional captivity.
- More clean sounds as from a sci-fi version of hell occupy this immense,
- dark glowing red cavern which seems filled with a haze of deadly
- particulate energy, repeating soft but head-filling thuds, metallic
- screeches lowered to metallic yells seeming to narrowly miss you from
- behind, and the occasional sound I can only describe as a psychic growl.
- Everything is very polished and smooth, and each element materializes and
- dematerializes very slowly, steering this toward the trance genre, though
- this trance includes a sinking, sick feeling in the pit of your stomach.
- Through much of the piece there is a tribal rhythm full of staccato
- rattling wooden sounds, giving the impression of an aboriginal culture
- having developed among this hellish futuristic set of warp-space machinery
- in the seeming absence of its demonic creators, performing rituals to ward
- off radiation burns. A cymbal-saturated, techno thud-clap beat joins,
- transforming the scenario into a kind of blasphemous factory unifying
- physical and metaphysical forces to produce its powerfully deceptive spawn.
- It ends with the elements falling away leaving just the repeating thud that
- finally stops, like a heart of one that has been hypnotically drawn into a
- deadly artificial rhythm.
-
- This is a type of music I do not like very well, and this is not going in
- my personal playlist, but Euji Acha has such a perfect ear for effect that
- it can draw even me into that world. The whole thing is too sparse for me
- to like, but to make it any denser would ruin the effect. I just do not
- like it. I do find it very intriguing in that it seems to me to be a more
- subtle, truth-ringing, sophisticated artistic portrayal of supernatural
- evil than most pieces of similar names I have heard. The sounds all seem
- to slide at you from another dimension, or to be heard deafeningly inside
- your head and not with your ears, which is a tribute to both the sample
- quality and the tracking, as the timing of pulses of sound is also
- essential to the effect. Many FT2 effects were used to this end, I can
- see, all with never a seam showing, just the strange, alien yet oddly
- familiar forms and feelings they created.
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- This is not, as I define it, music. Oh, well, maybe it is,
- philosophically; but as a composer, I wouldn't make anything that sounded
- like this and call it music. There's simply no intonation, no tones at all
- in the song. It has a beat, and loads of atmospheric sounds, but not one
- sample I could, even if I stretched my own preferences to the limit, call
- melodic. Building up with those intentionally noisy and distorted sounds a
- kind of a soft rhythm and then adding a mellow trancebeat of standard
- measures surely satisfies most pepole, but not me. As the beat is only
- featured through the whole song as a pulse deep down below, I, therefore,
- can't give it 'music' status on rhythmical grounds either.
-
- Does this sound negative? Now to the sharp turn. :)
-
- I really like this piece of music (or non-music, or whatever). Labeled
- music or not, it is a piece of techno that really blows my mind. It is a
- piece of sound-art seldom heard in the mod-scene or even elsewhere.
- Because it is not only good to listen to, this could be played at a rave,
- and everyone would dance themselves into a coma before it was over. It is
- just so goddamn...functional as a rave-tune, with it's hypnotic mood,
- complex percussion and a basskick that you don't hear as much as feel in
- the guts. It is literally made to be played for a tuned up audience at
- that club where the most underground stuff is played. Preferably late,
- when people are so into rave, they can't stop their feet.
-
- Go get this--unless you are much more narrowminded than me. I won't
- guarantee you'll like it as much as I do, but if you listen to it five
- times in a row and don't find youself all of a sudden sitting there and
- having no idea of where you are, what time it is and what the hell it is
- that makes you nod to the beat, I'll be honestly surprised. Given the
- chance, Daemon (whatever THAT's supposed to imply) hides unexpected magic.
-
- /----------------------------------------------------\
- )------------------------========[ Nova ]========-------------------------(
- \----------------------------------------------------/
-
- Two words come to mind while listening to this song: Haunting
- Malevolence--evil waiting to happen. Euji Acha works well instilling a
- sensation of hair-raising anticipation.
-
- The author starts the song with a high pitched sine wave sound that seems
- to fly from speaker to speaker, then adds another and another. Soon it
- feels as if evil surrounds you and you are waiting for something big and
- climactic to happen but, instead, the sine waves stop. The empty void that
- is created by the absence of the sine sounds is, in itself, eerie, but it
- does not last long as it soon becomes filled with the sounds of tribal
- drums and then modern percussion. The tribal pattern is occasionally
- broken by an echo of a distant ghostly female voice howling something
- unrecognizable. For the ending, the volume of the tribal drum pattern
- increases to become the focus of the song and then instrumentation is
- dropped away 'til only the bass drum is left. It kicks out a few more
- patterns and stops.
-
- The problems with this mod are that between the time that the tribal rhythm
- is introduced and the end of the mod there is little variation; most of
- it's just drums and the occasional female ghost voice. The other thing is
- that in the two minute introduction of the song you are lead to believe
- that there is going to be some kind of climax that would come crashing down
- upon you as you listened. This never came.
-
- Spending some time in Haiti, I can say that this tune sounds like a Voodoo
- ritual put to some sort of futuristic trance music. If that image piques
- your interest, then this mod is for you. If not, then there is nothing
- that is really technically accomplished about this mod that you would want
- to hear. It scores points in originality but that is not quite enough to
- make this a 'great' mod.
-
- /----------------------------------------------------\
- )----------------------========[ Mysterium ]========----------------------(
- \----------------------------------------------------/
-
- This piece reminds me of playing a game like Quake or Doom, because of its
- gothic style tone. The tune does set the mood and environment well, for I
- found myself able to listen to this piece to the end without too much
- frustration. Only the slow beginning, which leisurely works into the beat,
- deserves my consternation. The bulk of the song, although quite
- repetitive, was enjoyable. The trance style of and the looping of the 'Low
- Helium Sine Sweep' (as it is labeled in the instrument list) during the
- song stood out as above average. For while techno often repeats, the
- listener should not become bored of the music, and this piece did not test
- my patience. But to this end, I thought the music lacked variety and that
- did detract from the song.
-
- If Euji Acha had game music in mind (music that should only be played in
- the background), then he does a terrific job of portraying this style, but
- if the music is meant to be played alone, the dearth of diversity withdraws
- the listener from the piece. Another item of note remains the bass that
- begins at about 4:45 into the song; it's simple and fits the music well. I
- could just as well imagine myself listening to the deep bass grooves in my
- car or at a techno club! A huge fan of well-lain baselines, I delighted in
- Euji Acha's excellent use of bass. The piece progressed with ease and the
- solid use of various effects (such as volume slides, looping, and panning)
- enhance the musical journey, allowing the listener to experience a morbid
- journey into the imagination of the composer.
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- What is it about darkness that so inspires mod composers? There are so
- many tracks around featuring D&D/Doom scenarios that it almost qualifies
- for a separate WMR category. This is a not-quite-typical example of the
- breed insofar as the opening features some very nice touches in the weird
- noise department. This is always a good move as far as drawing the
- listener into the atmosphere of the track, but once you have them there the
- track better be good.
-
- So does this do the trick? Well, it starts very slowly with said noises
- whizzing backwards and forwards in the mix (some nice stereo sweeps here)
- before settling into the track itself. The track eventually starts around
- 2:00 minutes in (!) and quickly establishes itself as a fairly typical rave
- type track (albeit with some tasty percussion licks). There are some
- African drum samples that are used very effectively to propel what is,
- essentially, a fairly pedestrian beat. For this reviewer, however, as good
- as the little touches are, it still doesn't do much for the track, overall,
- which just doesn't have enough variation in it to make it a 'stayer.'
-
- Even for a dance track of this length (8 minutes or so), I would have
- expected a lot more twists and turns to occur. In fact, the more you seem
- to get into the body of the track, the less seems to be happening. Some
- really nice touches then, but just not enough to lift this track out of the
- ordinary.
-
- /----------------------------------------------------\
- )----------------------========[ Skullsaw ]========-----------------------(
- \----------------------------------------------------/
-
- Melodies? I don't need no stinking melodies. From the onset, I was sucked
- into Daemon. For two minutes, there is nothing but abstract sound
- sculptures shaped by atonal whooshes and sweeps that evoke electronic
- cyber-bugs buzzing through my head, just great. On first listen, I
- actually expected to be let down because the intro is just so fresh and
- unusual and I've been fooled before, but I was not disappointed in any way.
-
- A basic repeating drum track slithers in as a biomechanical breathing
- machine inhales and exhales in time with the beat. Delicate electro bongos
- tap away as abstractions flitter in and out of the mix. This is a piece of
- music that uses sound as its focus rather than melody and harmony and it
- does this very well indeed.
-
- Aside from the drum samples all of the sounds are fresh and original, no
- 303s or synth stabs here. The sound quality is top notch all around as is
- the mix itself.
-
- Daemon is dark and forboding, repetitive yet compelling, organic yet cold.
- The highest compliment I can give is that if I could get a hold of this on
- vinyl or CD, I would buy it.
-
- /----------------------------------------------------\
- )-----------------------========[ Araneus ]========-----------------------(
- \----------------------------------------------------/
-
- I really don't know what to make of this one. The two minutes of the
- module lacks any rhythm--just sounds like somebody's voice slowed down by
- 80 times, or something (a low rumbling sound). Sounds of moving objects
- (in the form of organ and cymbal synths that change pitch) rush past you.
- A beat kicks in, and I expect to hear some sort of neat combination of
- sounds that would leave me astounded (sort of what a Basehead song will do
- to you).
-
- Unfortunately, all I can say is that this is simply a rhythm song. It
- actually isn't repetitive, since the beats are unique in their own way, but
- usually, I prefer a dominant melody to the song, and am not that forgiving
- to this type of song unless there is a really interesting drum beat to
- redeem it.
-
-
- -----================================================================-----
-
-
- "One Time"
-
- by Red-I of DiSC
-
- (??ch IT, 03:31)
- (dc-one.zip [617K/745K])
-
- [Jungle]
-
- "OneTime was completed over a week's time (working on and off). I had a
- hard time defining its style, since it begins with a hard beat and some
- cool voice samples, and ends with a junglistic rhythm. Nothing 'inspired'
- me in its creation, just my computer, a glass of coke, and a pack of
- cigarettes. I kept my mind totally open when working on it. (ie. no
- style, length, etc. in mind). This module should appeal to all of the
- 'digitially inclined.'" [Red-I]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Rebriffer 80+ 75 70 70 75
- MING 70= 60 65 88 90
- CCerberus 65- 62 70 68 85
- Fanta C 61= 62 70 50 62
- ChroMix 53+ 80 79 85 78
- Shrift 45= 55 40 20 65
- Mansooj 44= 55 -- 25 55
- Mysterium 40= 40 35 35 75
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- Red-I brings forth a techno-jungle creation which, on the whole, is
- lacklustre and blissfully free of the taint of originality. There seems
- nothing included in these three-and-a-half minutes that would be of
- interest to a general audience. A rather down and dirty review lead-in for
- a rather down and dirty collection of bits and bytes.
-
- To illustrate the reason why this piece failed miserably to involve me as a
- listener, here follows a complete description of this module focusing on
- the key points only: A rather sparse opening of standard bass and hihat;
- include a fat bass synth; add in some miscellaneous, old and tired voice
- and 'effects' (to use the term liberally) samples; vary the drum-beat a
- bit--but just a bit--here and there to make way for various canned
- drumloops; do this for a few minutes plus, and end.
-
- This track just came and went without seeming to even make a passing
- attempt at grabbing me. It seems just another in a morass of attempts to
- take some particular voice sample and around it build a piece of music in
- the simplest, most unambitious manner possible. Yes, herein is contained a
- "one time" sample. It, the other voice samples, and everything save
- perhaps the backing bass synth and a couple of perc loops were just there
- doing what a million other clones in the genre do: nothing worth chirping,
- much less crowing, about; and even the exceptions in that list are old-hat,
- they just happen to be the sort of thing that, in and of themselves, are
- not bad...if used in context of a better overall track.
-
- I hesitate to ascribe any particular failing to the composer. After all, I
- so often hear that creating this form of music is not as easy as it seems.
- Hmmm...well, I guess there must be an -awful- lot of people who are skilled
- at making this sort of stuff, because the net is clogged with it.
- Regardless, I am forced by not being a tracker, to reserve true judgment on
- that claim and just rely on the experience of many "been there, done
- that"'s to keep me skeptical.
-
- Does it suck? No, not really--it is merely average, but average at best.
- It does nothing new or exploratory; it does nothing in particular well; it
- just follows a path travelled so heavily a trough has formed down the
- middle--and does so at a slow, careful pace so as not to risk stepping into
- uncharted territory for fear of boogie men or grues.
-
- I've had the misfortune of hearing far, far worse, and the rare pleasure of
- the opposite extreme, but hearing yet another nearer the trailing edge just
- reaffirms my inherent distaste for this sort of mediocrity. So although
- those who are really into this style may find this something worth bringing
- home for endless repetition on the ol' mod-player (most likely to dance to,
- 'cause as lissnin' muzik, it just doesn't cut it), the rest of us who are
- willing to listen but expecting more, will most likely abide by the track's
- final, unintentionally suggestive statement: "One time...."
-
- /----------------------------------------------------\
- )----------------------========[ Mysterium ]========----------------------(
- \----------------------------------------------------/
-
- Boom. Boom. Boom. When will this song be over? Boom. Boom. Boom....
- Well, you get the picture. This song was a boring, unoriginal piece that
- lacks spontaneity. True techno is supposed to repetitive, but there ARE
- limits! The tune starts off with your basic house beat, and it never
- really develops further. However, I should thank the composer for thinking
- about the people, who are deaf in one ear. This refreshingly mono piece
- will suit one-ear-deaf people perfectly; sure, there is a bit of panning,
- but it had no noticeable effect on my listening journey! Well, I should
- not dog all of it, many parts of the song did impress me. So let me begin
- with the better points.
-
- The bass samples and the percussion samples were high quality (16-bit) and
- very clear. I liked how the composer used sample #34 (a distorted bass
- instrument) in pattern #9, where the bass line breakdown begins. I enjoyed
- the way the bass was utilized to create a catchy bass line, and in
- addition, found that the composer made use of hi-hats and percussion well.
- The creative use of sample #3 (a voice sample that is used to create a
- "bish, bish, booosh" sound) in the beginning reminded me of Deathjester or
- BLuRry and it made me laugh! =) I thought the effect of the "bish, bish,
- boosh" had an entertaining feel to it, and basically I thought that the way
- it sounds was funny. However there remains not much else which I can
- praise.
-
- The voice samples are overused and seem only to add to the 'noise' of the
- piece. The drumloops intensify the general 'buzzing' sensation of the
- track, urging the listener to turn down the volume. The transitions appear
- non-existent and I am a stickler for transition. In my opinion, the
- skilled use of transitions separates a superb tracker from a mediocre
- tracker. Finally, the lower octave notes really distorted the piece and
- took away from the high energy feel of the music, making the music seem to
- want to slow down, while it kept its high energy beat. A conflict of
- speeds readily destroys any mood set by the piece.
-
- In closing, this tune does not stand amongst the better pieces or the worst
- pieces. At best, it's an average tune with average listening pleasure. I
- played it once, but I am likely not to play it ever again; but with any
- item that remains average, some people will find greatness in it and some
- people will find faults in it. Therefore you should ultimately judge for
- yourself!
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- It's funny, I could copy my review of When I Dream by Chimp&Z exactly,
- apply it to this song, and almost every word would make sense, and the
- review would yield a correct judgment. But for the sake of fairness, I
- won't. I'll give you a spanking new review instead.
-
- This is a mellowish trancebeat, slowly merging and morphing into a fast
- paced jungle beat, and spiced with voice and sound effects. Although those
- effects appear to have been put there just for the heck of it, rather than
- because they really should be there, they do, in fact, add a much needed
- dimension to the song. With this in mind, it should be noted that a full
- length song composed of only drumbeats (even ones with a nice driving
- feeling like these) wouldn't make for an uplifting experience...unless the
- composer was a complete genius.
-
- Red-I is also a firm believer in VOLUME. Everything is loud. The effects
- are loud, the drums are loud, the overall volume of the song is loud, and
- the spaces between beats are totally silent, so the contrast makes the
- loudness seem even louder. This loudness, the crystal clear sound of the
- samples, and the well done drum track are this song's main standouts.
-
- On the other hand, the less than flattering timing, mixing and tuning of
- voices and effects, and a total lack of any decent melodic work (although I
- don't think he even considered that) lowers my overall impression from
- something quite good, to something that's just Worth A Listen If The Style
- Appeals.
-
- --- References ---
-
- When I Dream by Chimp&Z ([download]/[reviews])
-
- /----------------------------------------------------\
- )-----------------------========[ Fanta C ]========-----------------------(
- \----------------------------------------------------/
-
- This is a fairly standard jungle track.
-
- Rhythm it's got. I hate to see this style fall into the trap of
- over-complicating the basic tempo, which is all too easy to do; luckily,
- One Time doesn't. Now, this type of mod isn't designed to be listened to,
- it's designed to be danced to, so with this in mind, this one works well,
- even if it does sound the same as all other tracks in this style. They all
- seem to use the same drumloop sample known as 'junglebeat.' It's about 50k
- in 8-bit form and seems to be used extensively.
-
- Listening to it as music isn't really fair, but if you want to know, it's
- repetitive, with virtually zero melody, relying more on drum breaks and FX
- samples to break the proceedings up into manageable chunks.
-
- From a technical point of view, it's fairly simple and effective. Most of
- the samples are ripped, and qualitywise, most are fine. Some however are
- slightly clipped but the overall 'mix' is good.
-
- Of particular note is the ending, which came as a pleasant suprise. I
- won't tell you what it does, but thought it was cool the first time.
-
- Conclusion: do we really need another reincarnation of "Jungle Beat - The
- Sample," even if it is reasonably well done?
-
- /----------------------------------------------------\
- )-----------------------========[ ChroMix ]========-----------------------(
- \----------------------------------------------------/
-
- Well, the first time I listened to this song, I really didn't like it too
- much, but after a few more listens I got to the point where I understood it
- and could appreciate it to a point. Now I know why: well tracked song,
- good composition, dubby samples, quite original, but NOT enjoyable.
-
- This song is very well tracked. The composer looks like he knows what he's
- doing, he uses panning, effects, the whole deal. He also composed this
- piece quite well, adding some nice, creative rhythm throughout the song,
- and was careful not to make the song repetitive. The sampling kind of
- reminded me of something from Pop Will Eat Itself or The JAMs, and was well
- executed.
-
- All fine.
-
- The big problem with this song is that it's no fun to listen to. There's
- nothing that grabs your attention to make you want to listen to it again.
- The song most notably lacks a good lead, which on my first listen, I kept
- waiting to kick in and save the song, but it never came. It was also ended
- rather inappropriately with a synth that wasn't even in the rest of the
- song up until that point; it sounded really wrong.
-
- Anyway, case and point: good work, average song. 'Nuff said.
-
- /----------------------------------------------------\
- )-----------------------========[ Shrift ]========------------------------(
- \----------------------------------------------------/
-
- This song has been done too many times. Although the tracking tended to be
- pretty tight in this piece, that seems to be because 1) almost no effects
- were used, and 2) the song's structure caters both to empty repetition, and
- thin themes. Overall, this is a piece where there is little to talk about.
-
- This piece's one redeeming quality is the quality of the samples. Though
- not very uniquely used or mixed, the general quality of the samples is
- quite good. Their quality would have made a bigger difference had they
- been used more originally. For example, the "bass!" vocal sample used here
- has been circulating around for over 5 years. To me, it's a relic from the
- days of old-school tracking. Back when house music had become mainstream,
- and everyone with trackers wanted to "play musician" by writing some. In
- many instances, this piece is reminiscent of those days, though this one
- has added an extremely minimal industrial background (consisting of the
- generic "C.. C-C#-C..").
-
- This piece is not poorly tracked, but it has no dimension, inspiration, or
- real creativity attached to it. It takes no risks, and makes no
- impressions.
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- Yet another DiSC track--I've also just reviewed Consumate by Teapot from
- the same collective, and I have to say that this one wins the battle
- between these two tracks, and does so handsomely. A lively, rave track
- that keeps up the pace right through. I even got up and danced to it!!!
- Obviously it's better that you are reading this because, believe me,
- watching me dance is not a pretty sight. All that cavorting may make you
- dizzy.
-
- This is the kind of track that, for this reviewer anyway, singles out the
- DiSC collective as being one worthy of merit. A lot of their releases tend
- to beat the same path, but it's a particularly fruitful path to beat.
- One Time twists and turns with the best of them and the absolute standout
- for me was the great use of the drums to propel this track. In the rhythm
- department, there are no complaints at all, it's blisteringly percussive.
- Hi-hats appear and disappear with a style and panache that brings a smile
- even to my bitter and twisted visage.
-
- Excellent, and I'm going to be on the lookout for more from Red-I, so be
- warned. :)
-
- --- References ---
-
- Consumate by Teapot ([download]/[reviews])
-
- /----------------------------------------------------\
- )----------------------========[ CCerberus ]========----------------------(
- \----------------------------------------------------/
-
- As a general rule, I dislike this type of music. I don't usually like
- music which has a very limited melodic structure, and which is based more
- around percussion and samples than anything. This song, however, somehow
- managed to reach my "techno soft spot" I guess, since I actually didn't
- mind it. I kinda LIKED it. :)
-
- There's a lot of variety here--far more that I'm accustomed to hearing in
- techno/dance modules. *Certainly*, there is a lot less repetition than
- usual, which was a welcome change. Samples here were used intelligently
- and with a great deal of variation, which kept the song interesting up to
- the end.
-
- I'm not an expert in this genre, so that's really all I have to say about
- it.
-
-
- -----================================================================-----
-
-
- "Crush"
-
- by ZackmanO of Nebula
-
- (??ch S3M, 04:16)
- (n_crush.zip [551K/993K])
-
- [Metal]
-
- "I have worked five years trying to release a song with this much power and
- punch. It sounds like a mix of MetallicA and TestAmenT. It's got original
- rhythm guitar, lead guitar, and bass samples. The bass has a chorus pedal
- on it, and the guitars sound like MetallicA's Load album. I also have the
- best drumset I have ever used in this one." [ZackmanO]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Peraphon 96+ -- -- -- 95
- Mansooj 84+ 80 -- 70 69
- MING 79- 85 65 70 80
- CCerberus 75+ 79 75 72 65
- Rebriffer 70+ 65 70 65 70
- WolfSong 67+ 82 65 52 70
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- So there I was, just minding my own business while picking pansies in a
- local meadow, my knickers riding nastily. Suddenly, I heard a clanging
- noise, and before I could even turn my head, down comes a humongous armored
- boot (or so I was told in the afterlife), WHAMMO! El squashimundo!
-
- The lesson learned here is: don't be a wimp if you plan to download this
- heavyweight, straight between the eyes, metal monster.
-
- ZackmanO is one of those names that I've had earmarked for checking out for
- a long, long time. Time and gremlins have kept me from realizing this
- duty, but here is where being a WMR reviewer welcomly forces my hand, so to
- speak.
-
- In keeping with Z's purported reputation (often self-promoted) as one of
- the premier metal modicians, I came into this expecting a lot. I got most
- of it.
-
- This is HARD heavy metal, not slow but heavy chords droned over and over
- with some loud but unspectacular percussion underneath, and maybe a quick
- solo tossed in to meet the status quo. From the first half-second, this
- thing grabs you in a metal grip you have no hope of escaping from; no
- feinting spacey or balladic intros here. It whisks you at hyper-speed
- through a respectable number of variations on a theme, slamming you first
- against one one wall, then against another...sometimes dragging your
- semi-conscious body along for a short while, as if to give you time to
- shake the stones from your head enough to be able to realize that you're
- going to have to go through it again.
-
- Massive powerchords litter the place, as one would expect. But along with
- this is something else that is both expected and not often dealt up
- properly: huge, powerful percussion. And percussion with a lot of
- character and a millipede's worth of arms each with a stick and a riff of
- its own. Aggressive, varied percussion, at least in my estimation, really
- keeps the adrenaline going. Wall to wall powerchords can really set the
- atmosphere, but that aspect needs some foundation to stage itself.
-
- Another nice thing found in this big metal box is variety in the guitar
- riffs as well as the percussion. The majority of metal mods I've heard to
- date really, and oddly, tend to skip the infinite riffs one can dream up
- for guitar leads, often relying on just a few, often haggard, riffs and
- (usually) a mediocre solo. Okay, so this isn't exactly laden with tons of
- solos, but those short solo bits that are found herein are smart and fit
- excellently with the chaos flowing around it. What does exist is a band of
- strong leads, whether they're in the front or in the middle of the mix. On
- this point, there was an embarrasment of intricacy throughout, and it kept
- the proceedings fresh and interesting.
-
- What I find most compelling about this track, as opposed to most metal
- tracks, is its sheer, unrelenting, PCP-driven energy. Even during the
- occasional 'quiet' respites, the power is crackling under the more sedate
- exterior.
-
- One would think from the foregoing that I'm just a power-metal freak, but
- this is not really the case. To offer some perspective, I love stuff like
- Yngwie Malmsteen's Black Hole which is (IMO) an awesome instrumental metal
- piece vastly more relaxed than this. In reality, I am as much a fan of
- metal of most stripes as I am of Jarre and Vangelis, so my appreciation of
- this module's welcome aspects should not be trivialized too much as just
- personal idiosyncrasy.
-
- I must mention, though, that some of the instruments' distortion seemed a
- bit overzealous, and the guitar samples themselves, while used very well,
- sounded just a tad...unreal. However, amidst the energy and sheer speed,
- this didn't present much of a problem. As it is told in the ancient texts,
- guitar based mods are a pain in the posterior regions, and perhaps finding
- or creating really convincing guitar samples fits on the same page. Given
- that I feel this is the best metal mod I've yet reviewed for the WMR, in an
- overall sense, I would have to conclude that such considerations are
- peripheral enough to say flatly:
-
- STOP PLAYING WITH YOURSELF AND GET IT, YA WIMP!
-
- /----------------------------------------------------\
- )---------------------========[ WolfSong ]========------------------------(
- \----------------------------------------------------/
-
- I woke up this morning and prayed, as I often do, that things would go as
- smoothly and as hassle free as possible, at least until I got my coffee,
- sat down to review a module or two and...well, I'm beginning to wonder if
- God likes seeing my life complicated or just needs a hearing aid.
-
- Banter aside, I must admit that my day could have started better. If this
- module had been really good or even really bad it would have been fine.
- But it's neither...and both.
-
- This is a heavy metal tune with loads of guitars, big drums and lots and
- lots of energy. It's actually one of the finest compositions in a module
- of this style that I've ever heard. The chords and solos are very
- believably written and, I imagine, were actually composed and thought out
- on a guitar before being tracked. I want to pin a medal on Zackman for the
- leads alone! The tracking must have been a nightmare, though be that as it
- may, I think he did a very good job of it. It sounds as though he has had
- a lot of influence from the thrash/metal giants like Metallica and he
- carries that very well in his composition.
-
- So it's a good song right? It's that simple, right?
-
- Of course it isn't.
-
- I would like to encourage ZackmanO to record this song in an analog format
- instead of tracking it, if he hasn't already. I think it would make a
- brilliant recording. Like I said, the composition rocks. The final sound,
- however, leaves something to be desired. In a sad twist of irony, not only
- is this probably the best metal composition I've heard in a module format,
- it's also, by far, the most 'synthetic' sounding. There is not one thing
- believable about the overall sound of this module. In the process of
- tracking, the guitar and bass samples have been sped up, slowed down,
- twisted and mutated so that the desired notes and sounds were reached and,
- consequently, it shows in the sound. It sounds like what happens when
- Nintendo decides they want to use a sampled guitar in one of their game
- soundtracks. Clayfighter immediately comes to mind. Many people might not
- share my view of this, in which case I would recommend you download this
- song right away, but I personally grew up in the heavy metal/guitar era and
- I have no soft spot for fake sounding guitars and as much as it pains me to
- say this about such a nicely written module: Do you remember those old
- Wal-Mart sampling keyboards?...yup. That's what it sounds like.
-
- I still do urge you to take a listen to this if you're a metal/thrash fan
- simply because the writing in itself is very cool!
-
- /----------------------------------------------------\
- )------------------------========[ MING ]========-------------------------(
- \----------------------------------------------------/
-
- ZackmanO, another one of those nicks I have yet to learn to live with :),
- was actually, if not the first to, at least one of the very first contacts
- with mod-music I ever had. And still, he is one of the composers I like
- best out there. Of all I've heard, he simply makes the best metal mods on
- the scene today. Not that I really like metal, but I do recognise quality
- when I see (hear) it.
-
- What has always buggered me with metal trapped in module form is The Lack
- of Melodies and The Plastic Sound. The Lack of Melody part is really hard
- to understand, since metal in real life is one of the more melodic styles
- there is, and a lead guitar solo is almost standard in every song.
-
- Crush lacks less in those areas than any metal mod I've ever heard. Thus,
- it beats them all.
-
- It is fast paced and healthily aggressive, and the overall sound of the
- piece is, if not overly so, at least quite realistic. And it does so much
- more than the lot in handling the chords. Where the norm seems to be to
- slam them out one after the other in big chunks, he lets them trip, bend,
- take sharp turns, halt, and rush away, in a never ending outburst of
- creativity. Impressive. And it is still just the background to the even
- greater lead solos. So, as a metal mod, it's outstanding.
-
- As a mod and all, I think it holds up pretty well too, as it musically
- represents know-how and skill, and as it does keep me entertained all
- through 50 patterns. It has some technical drawbacks, such as cutoff
- instruments and blunt dynamics, overall, but I'm not going to bore you with
- that. Because in a song with a...crush like this, it doesn't matter.
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- As far as metal modules go, this is the best I've heard in a long time. I
- would say that this song is reminiscent of the older-style Metallica in
- many ways, mainly because of the way the guitar is structured. While this
- song does sound fairly generic, in terms of the sound of the guitars and
- the drums are doing a mile-a-minute, that doesn't stop it from being
- quality all the way.
-
- Crush starts off with lead guitars and drums, as do many metal songs.
- During the song there are some interesting little drum solos which have
- been done exceptionally well. It appears to change in several places; most
- of the time it's full-on speed metal, but in places it does appear to slow
- down a bit.
-
- The samples used are first rate. I heard absolutely no flaws, crackle or
- hiss whatsoever. The loops are excellent, the seams being almost
- undetectable. These samples are highly appropriate to this music genre,
- and complement the song in every way. The number of guitar samples used in
- this song is staggering, but each one serves a purpose and serves it well.
-
- The song has a rich and very complete sounding metal tone throughout.
- That's why it's one of the most authentic sounding metal modules I have
- ever heard. This is studio quality stuff, which probably explains why it's
- so huge. Even at almost a megabyte for 4 mins and 11 seconds, this one is
- a keeper. Don't miss it, it's brilliant.
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- Kerrrang!!! Some people have problems with the new 'metal' breed but not
- this reviewer, I do actually like a good guitar thrash every once in a
- while. ZackmanO is one of the better trackers of this new breed, but for
- me, this track doesn't gel like some of his other tracks.
-
- It's a good thrash metal tune alright, made from his own guitar samples
- which sound wonderful, but it doesn't really go anywhere too interesting,
- and that's a shame. Mind you, this boy knows his stuff. The mix is
- dynamite: Clear, well spaced sound assaults you from the whole stereo
- spectrum (as in all the best music of this genre). The drums are sharp and
- crisp (the snare especially), although I, personally, could have done with
- a little more kick-in-the-face stylee, but there ya go.
-
- There's a really neat bit a little more than a minute before the end where
- the tune almost gets into a kinda (God forbid!) funk groove. It's only a
- couple of bars before we get back into the tune but it's a nice break for
- all that. Good, then, if you like the thrash metal scene (Destroyer,
- Betrayer, FrizzleFried, etc.), but it's always been an acquired taste and
- some folks will plain hate it.
-
- /----------------------------------------------------\
- )----------------------========[ CCerberus ]========----------------------(
- \----------------------------------------------------/
-
- Back when I was first learning how to track, ZackmanO was one of my biggest
- influences. It's cool to see that he's still cranking out kick-ass metal
- modules that have his unique musical freshness.
-
- That's one of the best aspects of this song--the freshness. It is a metal
- module, and a lot of these tend to sound boring and repetitious, but Zack
- always manages to keep the song roaring along, from the solid headbanging
- outset to the *searing* guitar solos near the midpoint of the song, there's
- never a dull moment.
-
- And the Zackman knows his percussion, too! The drumming employed in this
- song is highly realistic and entertaining.
-
- The only major complaint I have about this song is that some of the samples
- could definitely be better. The lead guitar samples, for example, sound
- very synthetic, and when played at high pitches and blazing speeds, they
- start sounding a little bit ridiculous. Putting a vibrato on one of these
- samples, while it might sound cool on a real guitar, sounds pretty silly
- when the sample already sounds unrealistic.
-
- Overall, I would call this one a "must have" for serious thrash module
- collectors, and a worthy download for anybody that simply appreciates good
- hard rock modules.
-
-
- -----================================================================-----
-
-
- "Macabre"
-
- by Darkhalo
-
- (16ch XM, 04:25)
- (dh-macab.zip [993K/1748K])
-
- [Rave/Techno]
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- ChroMix 89+ 92 81 87 80
- Ka'PQat 89+ 80 85 90 50
- Mansooj 86+ 70 -- 82 85
- Quasar 73+ 70 60 75 80
- Rebriffer 70+ 70 85 70 95
- Nova 54= 40 45 55 60
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- Darkhalo plays mommy dearest to a strapping little 17 pound 5 ounce baby
- with this one. I can hear its hungry wail rumbling through the hillsides
- now....
-
- Macabre exhibits one of the rather common structures I've seen. That of a
- stop-start approach equating to soft-hard musical exchanges. Pumping
- dance-hop beats pound away for a certain amount of time, abruptly sliding
- into a more sedate sequence, sometimes of atmospheric strings and piano,
- sometimes a laidback pseudo-industrial tone. But always melding back into
- the powerful techno or dance-hop that play the bones to the soft innards.
-
- As the title would suggest, this track is given a veneer of the strange and
- eerie, mainly brought forth through use of well-chosen piano notes in most
- of the slower, quieter segments. I like the blend despite what might at
- first seem like a rather incompatible pairing. In a complete sense, this
- really helps to set this piece somewhat above the usual techno/dance fare,
- but admittedly, I'm somewhat partial to the eerieness bit anyway.
-
- The intro is a short, dramatic and eerie guitar and bass bit, using a
- haughty laugh to segue into the first heavy-beat section. This sort of
- exchange, albeit with different palettes and different levels of urgency,
- repeats about five times. Fortunately, each sequence is different enough
- that this routine's inherent repetition doesn't become a problem. In fact,
- Darkhalo slipped in a selection of short voice snatches which were actually
- helpful, overall. Although, the first sample bugged me because I'm just so
- tired of seeing otherwise clever artists cheapening their tracks with
- fossilized voice clips like the "drop the bass" we hear early on. Perhaps
- it's presuming too much too soon, but when I hear such a thing (or "hit it"
- or some crap about "bass bins") so soon, I instinctively settle in for the
- worst.
-
- This is an enormous module with the sample quality seeming to be the
- culprit (okay, I've taken courses at the School of the Bleedin' Obvious).
- I'm somewhat ambivalent regarding the validity of giant samples (there are
- no less than six coming in at over 100K, with one at 277K) being
- worthwhile. But, I can't take away from the quality, and the track does
- sound awfully clean; and I'm sure it benefitted from the tasty array of 37
- different sounds. In this case, I'd say it was justified.
-
- For those who are on the edge of caring about anything in the techno/rave
- field, you might want to skip this if only to save yourself the additional
- time downloading all these samples. However, if you like this sort of
- stuff at all, I'd say it's worth the twiddling time to grab it and have a
- listen. Darkhalo has a nice touch and invests enough exotic flavor into
- what has become something of a dull, repetitive genre, that I think it
- would also be fair to suggest looking around for others from this composer.
-
- /----------------------------------------------------\
- )-----------------------========[ Ka'PQat ]========-----------------------(
- \----------------------------------------------------/
-
- I had dismal hopes for this one when the first sample faded in crackling,
- due to poor quality, but it was an enchanting riff on an Oriental dulcimer
- called a santir, and I am a sucker for Eastern/Middle-Eastern touches to
- modern music.
-
- This dreamy, bittersweet sound was soon punctuated by aggressive synthbass
- touches foreshadowing the hardcore dessert to come, brought in by a
- tough/wicked female laugh. As for the next voice sample, it definitely
- could have been much more original. I agree with many reviewers here in
- having no need to hear when they are going to "drop the bass." I loved the
- tone and panning of the voice samples, they just could've said something
- else more related to the musical theme!
-
- The piece is about equal parts ambient and hardcore; the ambient sections
- employ a dismal piano sample, slightly flat, that nevertheless persuades
- you to listen due to the tracking technique...you can almost *see* the
- fingers gracing the echoing notes with their sensual and dreamlike touch
- that suggests Debussy or Liszt. The overall effect is of a grand, leafy,
- poised postmodern yet rustic sculpture in the middle of the desert that
- doubles as a killer thrill ride. Just as you are about to fully take in a
- breathtaking vista, a panning conveyer-belt-like sound, tuned to enhance
- the minimal, elegantly funky harmonics, gives you less than an instant of
- warning as you are whipped around and down into tail-twisting,
- thrust-propelled, acid/hardcore free-fall. Alternatively, this music could
- be seen as the soundtrack to some new kind of film that would be
- emotionally probing, artsy, and esoteric yet also with supercharged action,
- like Tous les Matins du Mond meets 12 Monkeys.
-
- Some of the transitions between the two styles should have been smoother,
- but the orchestration of the instruments in each part was excellent. On
- the other hand, the sample quality was quite low. However, as I have often
- seen with other good trackers, Darkhalo worked around the samples to almost
- turn their rawness into an advantage. But I still felt like I was
- listening to my favorite radio rave show (well, the *only* one in my area)
- with not-too-good radio reception. Annoying, but still better than
- everything else on the radio! And with the sympathetic, longing feelings
- and exotic yet familiar atmosphere it evoked even superimposed on the
- hardcore acid, it kicked me right up outta my seat and made me want to
- yell. This is a definite keeper.
-
- /----------------------------------------------------\
- )-----------------------========[ ChroMix ]========-----------------------(
- \----------------------------------------------------/
-
- Oh wow! What a cool piece. The sheer power of this song totally absorbed
- me throughout the piece. The author's composition is very impressive, and
- the way he makes use of every element of the song is as cool as it is
- moving. Great song.
-
- It starts out with a soft sort of melody, one that's dark yet smooth. It
- then progresses through the introduction of bass, then drums, then a voice
- sample, and then BOOM! The Impulse Tracker display exploded with colored
- bars as the awesome "jungle- esque" drum beats moved into full effect.
- It's such an awesome drum sequence, that I, at first, thought "nah, it must
- be looped," but it wasn't!...well, not most of it anyway. He actually took
- a drum loop and added to it his own drum sequence, which when played back
- together, creates an effect that MAKES you want to listen to this piece.
-
- From there, a cool "drop the bass" vocal sample appears and the melody then
- drops off so that the cool drums and bass can then have a bit of a solo.
- Then, everything else is silent, except for the rather odd bassline, which
- then is also silent as some deep and sinister chords rise into play,
- bringing the song into its next movement.
-
- Another slow sort of piano melody plays through the chords and calms the
- song considerably. Then, a relaxed drum loop comes in, followed by a
- faster one, followed by a full rhythm section. Everything then stops
- abruptly with a lead solo and then the song just explodes with some totally
- kick-arse drums bass and synths. Great effect. The entire movement then
- repeats twice, closing on some "mystical" chords.
-
- The thing I like best about this song are its clear-cut and well-placed
- movements. This song took an idea that I, had I composed it, probably
- would have thrown out, but he takes it and makes it sing. This song is
- developed in an amazingly powerful way. It's not fancy...there really
- aren't any new or unusual effects applied here, nor any unbelievably cool
- samples or anything, it's just a great, well developed tune. I normally
- don't like morbid songs like these, but Darkhalo really broke the mold
- here. Good work. Great tune.
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- See this belt thing around my waist? Bit of a puzzler right? Well, if you
- try and drag this HUGE beast (at 1748k this is a BIG track) through that
- little email slot of yours you'll get a hernia just like mine!! Can't
- wait, right?
-
- So what did I finally get for all these pains? Disappointingly enough, not
- a lot. Considering the file size, the track itself is a letdown. Firstly
- it's 4:21, so obviously the weight of the track is embodied in the samples
- which are, to be fair, excellent, and if you are into 'ripping' as a
- legitimate hobby then these samples are as good as it gets. What's even
- more interesting is Darkhalo either made or sampled all of them.
-
- Musically though, I found the track a great disappointment as it's a fairly
- standard house/rave track that you can hear a million times--and sometimes
- delivered with far more subtlety too. It starts well enough, a very
- threatening soundscape beckons and I enter, shivering in my normal wimp
- manner. Nice guitar sounds, a gathering storm of bass, a quick gust of
- effects and whammo...techno style '97, including the obligatory 'rock the
- bass' vocal sample. Nice enough, but certainly nothing to wake up sweating
- over. Download for the samples and give the tune a listen while you're at
- it. Get a big download bag though, it's 990k+ compressed!
-
- /----------------------------------------------------\
- )----------------------========[ Quasar ]========-------------------------(
- \----------------------------------------------------/
-
- Dark, gothic, rave? These words come to mind when trying to describe
- this module. This module's base melody is a slow gothic pattern with a
- resonating, echoing keyboard lead. Dark, evil voice tracks quickly set
- the tone of the module: eerie and heavy. But what starts off slow and
- eerie quickly turns heavy and fast-paced and can almost, but not quite,
- be described as rave. The module constantly takes the listener from the
- slow, moody tones of a gothic piece to a break-neck rave sequence.
- Surprisingly, however, the transformations, while sudden, are smooth and
- demonstrate a fine grasp of module composition.
-
- The module is technically complex, but doesn't rely on bells and
- whistles to impress the listener. Instead, the module's success is
- based upon good composition, an original musical theme, and very
- well-sampled instruments. The module itself reminds this reviewer of
- the Gothic Rave scene that can be found in many infamous Atlanta clubs
- such as The Chamber, or in any city with a progressive music scene.
- Will the average listener like this module? Yes, but the module will
- probably be something special only to those listeners who prefer such
- eerie, gothic themes and the fast, musically crowded rave breakdowns.
-
- /----------------------------------------------------\
- )------------------------========[ Nova ]========-------------------------(
- \----------------------------------------------------/
-
- Starts out quiet and dark and then wakes up with a bang (literally). The
- introduction of the snare and remainder of the percussion is a jolt to the
- system. I like it. Anything that evokes a positive emotional response
- while I'm listening is good. The author then pulls back the instruments
- and goes into a string and piano section. Again, it becomes dark and quiet
- making me feel drawn to the song. But then something happens at a point
- approaching the middle: It sounds as if something was cut from another
- song and pasted in. It's a crude cutover back to the percussions. It's as
- if at this point in the song, the tone changes. The background instruments
- don't mesh and I can hear a problem with the composition. After a minute
- or two, you forget about that glaring error but, by then, the song is
- nearly over anyway. This flaw really detracts, and the song never really
- recovers.
-
- With some careful consideration as to why the song has a problem at this
- point and a with a fix applied, it could be a neat song. The style of
- 'slow classical, fast mechanical, slow, fast, slow' is not a new thing but
- Darkhalo has taken a sure step in the right direction.
-
-
- -----================================================================-----
-
-
- "Shadowform"
-
- by Nemesis
-
- (??ch IT, 04:55)
- (N-sform.zip [277K/435K])
-
- [Demo]
-
- "Synthpop, and lots of it. Lots of synth pads (naturally), with some dance
- elements to it as well. Took 1st place at the Spring Break '97 mini-party
- in San Diego." [Nemesis]
-
- ! Placed First at Spring Break 1997 Party !
-
- Samples -----------------.
- Originality -------------. |
- Technical ---------. | |
- Composition -----. | | |
- Overall -. | | | |
- | | | | |
- | | | | |
- ====================
-
- Mysterium 85+ 85 90 80 90
- Peraphon 84+ -- -- -- 67
- Nova 80= 80 60 70 75
- WolfSong 78+ 77 68 64 55
- Mansooj 78+ 75 -- 65 77
- Rebriffer 65+ 60 70 60 75
-
- /----------------------------------------------------\
- )-----------------------========[ Mansooj ]========-----------------------(
- \----------------------------------------------------/
-
- Cool--a module by De Pechshop Boys! Well, sorta, and as sarcastic as that
- might at first sound, don't be put off even for a second. In fact, this is
- some very good synthie-pop and it isn't really fair to trivialize it by
- such a 'clever' opener as that.
-
- The usual suspects appear throughout--fat, burbling synths, wiry, high-tone
- synths, midtone background synths, subtly human-voice synths, bell-like
- tones, an upbeat percussion track--plus a synth-flute (which put me in mind
- of the music from The Secret of Monkey Island) and occasional brass hits to
- boot. The track trots along at pretty much the same pace as most synth-pop
- moddies do, with a slight downturn at the ending sequence, but through loss
- of the synths rather than a change in tempo. I would have to say that this
- actually marks the only point in the module I didn't like. This sort of
- ending seems to let the air out of the upbeat balloon that's been filling
- throughout. I believe a nice, quick, clever "seeya!" type ending would
- have put a more appropriate cap on this one. Granted, it's not recommended
- to do music in a proscribed manner, but it seems more appropos to the kind
- of tone generated in most songs of this genre.
-
- The important point, as I often say in these reviews, is not so much
- whether it is wholly original, but was it done well and did it have at
- least some new strokes added? Yes, and sorta yes. The flow and structure
- are handled admirably, and call up memories of many of the better Amiga
- modules of the same genre--but with more depth thanks to the flexibility of
- multitrack options. The 'feel' is there...a pleasant sensation of carefree
- bliss.
-
- I really don't find anything remarkably special about this track in terms
- of breaking new ground, although there still remains a memorableness about
- it which may be more important. Perhaps it's just the general catchiness
- of such tunes in general, but whatever it is, I feel pretty safe in
- suggesting that folks should download it, kick back and just relax. It's a
- fun piece that should leave at least some vestige of a grin on your face.
-
- /----------------------------------------------------\
- )----------------------========[ WolfSong ]========-----------------------(
- \----------------------------------------------------/
-
- This almost sounds like video game music, only it's too sophisticated.
- Then again, video game music *is* getting rather sophisticated lately.
-
- This piece wastes no time getting started, so I noticed my first complaint
- right off. The mixing. A lot more attention could have been paid to it.
- This can be noticed mostly in the booming bass track, since the rest of the
- song doesn't boom along with it. Most of the melodies seem to be punchy
- enough, but everything else is all but covered over by big, meaty bass
- samples. Don't get me wrong, I love big bass, but not so big that I have
- to strain to hear the other components of the music.
-
- What ARE the other components of the music? Well, there are some very
- straightforward yet dreamy chords courtesy of our highly celebrated strings
- and pianos, melodies of every shape and size played by bells, flutes,
- synths and even the bass sometimes, and some very snappy rhythm work.
- Sure, I have complaints about the song (I have complaints about everything)
- but that doesn't mean I don't like it. Actually, I like it more every time
- I hear it. The song has a very good feel to it.
-
- Probably what I like best about the song are the melodies. It's like
- Goldilocks showed up in the Bears' house with a tracker. They're not too
- little and they're not too much. They're juuuuuuuust right. They fit into
- the chords like they were meant to go there and at the same time they add a
- whopper of an atmosphere. The last time I heard anything like this was
- from some 80's pop music, only this is far from anything 80's. It almost
- feels as though the notes would spawn some kind of image, then again, maybe
- it's just me. Don't listen to me, the song is good, really! It has a very
- strong and solidly built structure that can be felt from the very beginning
- and a lot of creativity went into the melodies and chords. The composer
- definitely has a sense of how to make a song flow.
-
- Don't miss out on this special TV offer, not sold in any stores! Download
- Shadowform today!
-
- /----------------------------------------------------\
- )----------------------========[ Peraphon ]========-----------------------(
- \----------------------------------------------------/
-
- This song has done something that I haven't seen before: It comes with a
- story! What a story it is, too. The story is a Forgotten Realms based
- short story, focusing on someone chasing some guys and eventually ending
- their lives in gratuitous fashion. The music is an excellent complement to
- the story, and the song is as well-written as the story.
-
- This is an upbeat ballad-ish demo song that sounds fantastic. The song
- starts off with percussion and synth bass playing in such a way that
- indicates movement or running, as depicted in the story. A wood flute
- accompaniment kicks in a little later, giving a kind of Oriental feel (the
- main character of the story is from Kara-Tur, the Oriental east of the
- Forgotten Realms AD&D world). The synth bass and percussion set a very
- good pace throughout, just right for what this song is all about. Joining
- the song at various places are what sound like chimes or a MIDI crystal or
- celestia instrument, and they are used to great effect.
-
- The samples are of a reasonably high standard, which is understandable
- since most of them were ripped from other composers of note. I did not
- hear any problems at all in the looped samples, there were no obvious seams
- or clicks. Some of the higher-pitched samples did sound a little fuzzy or
- ringy, especially the celestia or crystal, but it is not highly evident.
- The samples sound very appropriate to the type of song and what the
- composer wants to achieve.
-
- Shadowform has a very full and rich tone throughout, very much a result of
- the low octave synths in the background. There is a definite end to the
- song, which suggests to me that the character of the accompanying story
- either killed their prey or left them as a scared, nervous wreck. Overall,
- great story and great song. Well worth a listen.
-
- Plays well under Cubic 1.7 with the IT loader.
-
- /----------------------------------------------------\
- )------------------------========[ Nova ]========-------------------------(
- \----------------------------------------------------/
-
- Great tune. And, if I hear one other reviewer say that this song is "too
- Purple Motionish," I swear heads will roll. :)
-
- Nemesis does great work with a bass guitar sample. With the variation that
- is put into the composition of the sample it really drives the song without
- becoming monotonous. The lead synth used in the middle of the song is well
- done and makes only a brief appearance so as not to bore the listener.
- Along the same lines, the work with a panflute as the lead instrument in
- the early third and later third of the song adds some unique qualities to
- the tune which helps define it away from getting the dreaded "This mod
- sounds like Purple Motion" tag.
-
- Nemesis does a good job of introducing a sound, playing it for a bit and
- then moving on and introducing another sound. I know this may not be a
- fitting analogy but early Beatles tunes took the same approach. Each song
- was 2-3 minutes in length and nearly nothing was repeated. This left the
- audience wanting more (thus the craze); the author of this mod does
- something along the same lines. When a lead instrument is reintroduced you
- feel positive rather than saying to yourself, in a negative fashion, "oh,
- here is that nasty panflute again."
-
- In summary, this is a great tune to listen to. It's upbeat and lively.
- There isn't any groundbreaking, earthshattering material contained in this
- mod but then one has to remember that the Demo style of mods has been
- around nearly the longest of all tracking styles. Grab it because it is
- something different in this era of 'Post-Purple Motion Demo Tracks' not
- because you will be talking about it with all your friends for weeks to
- come.
-
- /----------------------------------------------------\
- )----------------------========[ Rebriffer ]========----------------------(
- \----------------------------------------------------/
-
- This song won the Spring Break '97 compo in San Diego, the sample notes
- state--as if this were a selling point. Truth of the matter is, to some of
- us, this would be a turning off point. Seems to this reviewer that there
- are two separate mod fields these days: The #trax/compo crowd, whose sole
- aim seems to be to recreate the glory days of mod production, and the rest
- of the tracking world, who just want to make their own music...no matter
- how bad or good it may be.
-
- This track, then, has all the regular 'compo' highlights you may expect.
- In fact, to my ears, it is so 'compo'-like I would be hard pressed to
- distinguish it from *any* other compo entry, and therein lies the problem.
- Competition is good, don't get me wrong, but to make sure that each track
- follows a certain style has just *got* to be bad. Surely, the whole point
- in tracking is to make a track that satisfies *you*, the tracker. Oh well,
- maybe I've just got this whole thing backwards.
-
- So, on to the track itself. What is there is good, highly polished with
- clear samples, a nice melody and considered use of instruments and mixing
- styles but, ultimately, it bores the pants off me. See, this is a track
- that takes no risks whatsoever. It works in a field that is so heavily
- stylized that you could play almost any other 'compo' track with it and not
- even notice the difference. So, personally, I didn't like this track, but
- there again, there are plenty of people out there to whom the word MOD
- *means* 'compo' winners. For me, it just leaves me cold--where is the
- emotion? Where, indeed, is the heart?
-
- Mind you, if you read the story (in IT, press F9), that also pretty much
- says it all too....
-
- /----------------------------------------------------\
- )----------------------========[ Mysterium ]========----------------------(
- \----------------------------------------------------/
-
- It's not very often that artists use their comment space to begin a story
- as Nemesis does. This story about a katana-wielding woman running through
- a forest provides an amusing aside while the music plays, keeping you
- thoroughly entertained. Well anyway, on to the music!
-
- Although Nemesis' minor saga kept me enthralled, his piece offers an
- excellent, well composed tune that keeps the listener glued to their
- speakers. Sure, it's not something that sticks to your mind hours after
- you turn the music off, but it does provide stimulus for the ear while you
- play the track. The instruments blend together superbly, the panning is
- remarkable, and the mood that the tune creates envelopes you in pleasure.
- The bass line matches the music quite well, and the bells that arrive early
- in the music, add a demo-ish feel. A flute instrument (used for melody)
- corresponds to the story that Nemesis wrote, and you do get the sensation
- of being in a forest. However, I felt that the music does not infuse the
- listener with the energy a person would expect a chase to demand. For
- example, in movies, fast music usually accompanies chase scenes, but here,
- the piece never rises beyond mild. You remain relaxed throughout the
- entire piece. Technically, Nemesis proves that he has mastered the skills
- of tracking, and his samples are clear, undistorted, and pure. The music
- flows easily, with unexcelled transitions and melodies (as created by the
- background bells). In short, Shadowform inspires the gentle union of
- melody and bass with skillful, detailed mastery.
-
-
- -----================================================================-----
-
-
- "